
When you think about the meteoric rise of iOS as a gaming platform over the past couple of years, there are a handful of crucial developers that deserve much of the credit. Firemint is one of them. Besides giving birth to the casual juggernaut that is Flight Control, they also proved that simulation style racing titles could work with Real Racing. After much hype, anticipation, and frothing, Real Racing 2 is finally here. Oh, happy day!
The original Real Racing– winner of our 2009 Game of the Year award– was a watershed moment at the time of its release. While everyone else was struggling to put together a decent-looking game that ran at an acceptable clip, Real Racing was screaming fast and stunning, especially on the then almighty iPhone 3GS. Its racing action had simulation leanings with arcade touches that made the game addictive.
By default, Real Racing 2 is a much more realistic affair. Try playing this game like Ridge Racer– drifting all over the track– and you’ll be spun out looking at the rest of the field zooming past you. For you arcade fans, rest easy. By tweaking the assists, you can make the handling as forgiving as you want. We love the default setting though, and it’s great to see Firemint take the extra step to define their franchise’s identity.



courtesy : slidetoplay.com







